I am asking for everyone's help in cleaning out the bug tracker. Currently our bugtracker has plenty issues still open (301) for the current version of Unreal. Unfortunately most of the open issues are old and no longer apply to the current workings of Unreal 3.2. Some of the issues are features or tweaks wanted by the community. If you see an issue that is no longer relevant to the current version, is a problem that has been solved in the past, duplicate issues, or something that just shouldn't be there, add a note to it so we can close or resolve the issue.
If you're a C coder, you can help by making patches for the current problems in the bug tracker. Patches should be made from 3.2.8.1, or preferably from the nightly CVS snapshots downloadable from Syzop's site.
We are also looking for C++ coders to help get the next major version of Unreal off the ground and into active development. We will be doing a recode from the ground-up starting with a core that has no more than the basics of IRC (i.e. the stuff in RFC-1459). If you want to give us a hand in getting the next version going, swing by #Unreal-Devel on irc.unrealircd.com to find out more info!
-- Stealth

